GHAGLab Mods (Fallout 4): Unterschied zwischen den Versionen
GHAG (Diskussion | Beiträge) |
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=== The Exotic Miner === | === The Exotic Miner === | ||
Pfad: | Pfad: Energie > Produktion > Sonstiges > Exotic Miner | ||
{| class="wikitable" | {| class="wikitable" | ||
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'' | ''“Miners for exotic Materials such as oil, crysrtal, and uranium ore.”'' | ||
Anforderungen: | Anforderungen: | ||
# Wissenschaft Rang 3 und | # Wissenschaft Rang 3 und Wiederverwerter Rang 2, 20 [[Datei:FO4-Icon ER.png|12px]] | ||
# [[Datei:FO4-Icon Pip-Boy-striked.webp|15px]] | # [[Datei:FO4-Icon Pip-Boy-striked.webp|15px]] kein Siedler nötig | ||
# | # Schaltkreise (5), Zahnrad (6), Gummi (4), Stahl (10), Aluminium (10), Säure (4), Plastik (4) | ||
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[[Datei:FO4 GHAG Lab | [[Datei:FO4 GHAG Lab Factory Add On 1.webp|mini|'''The Exotic Miner''' <br />erzeugt 1 Kristall p.s.]] | ||
|} | |} | ||
=== Mineral Refinery === | === Mineral Refinery === | ||
Pfad: Energie > Produktion > Maschinen > Mineral Refinery | |||
{| class="wikitable" | |||
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''“Refines certain raw materials into refined materials. Use a connected terminal to set what to refine.”'' | |||
Anforderungen: | |||
# 10 [[Datei:FO4-Icon ER.png|12px]] | |||
# [[Datei:FO4-Icon Pip-Boy-striked.webp|15px]] kein Siedler nötig | |||
# Schaltkreise (5), Zahnrad (4), Gummi (2), Stahl (6), Schraube (4) | |||
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[[Datei:FO4 GHAG Lab Factory Add On 2.webp|mini|'''Mineral Refinery''' <br />2 Kristall → 1 Glas]] | |||
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== Industrial Foundations == | == Industrial Foundations == | ||
Version vom 8. Oktober 2026, 06:52 Uhr
FO4 Version 1.11.240 F4SE 0.7.9 WSFW 2.6.0
GHAGLab Mods, Ende 2026
Factory Add On
“Adds miners, refineries, and assemblers to the contraptions DLC allowing players to create factories and manufacturing plants that are completely self sustaining.”
- 4 Minen für 12 Erze
- 2 Erntemaschinen für 4 Naturstoffe
- 5 Raffinerien für 16 Rohstoffe
- 1 Baumaschine für 9 Zwischenprodukte
The Exotic Miner
Pfad: Energie > Produktion > Sonstiges > Exotic Miner
|
“Miners for exotic Materials such as oil, crysrtal, and uranium ore.” Anforderungen: |
Mineral Refinery
Pfad: Energie > Produktion > Maschinen > Mineral Refinery
|
“Refines certain raw materials into refined materials. Use a connected terminal to set what to refine.” Anforderungen: |
Industrial Foundations
“This mod allows you to create a variety of workstations for your settlers to produce some of the most common materials used in Fallout 4.”
“This mod adds a total of 14 brand new workstations to fulfill this purpose which are intended to fit within the vanilla game balance.”
Glass Smelter
Pfad: Werkbank > Settlement Production > Industrial Foundations > Basic Materials > Glass Smelter
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“Wood, sand and heat are used to produce glass for crafting. Consumes 2 Wood to make 5 Glass per day.” Anforderungen: |
Compost Bin
Pfad: Werkbank > Settlement Production > Industrial Foundations > Organic Materials > Compost Bin
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“Organic waste is decomposed to create fertilizer for crops and plant growth. Produces 3 Fertilizer per day.” Anforderungen: |
Animats
“Animats 1.0.1-beta adds 74 human and 4 pet animation mats to Fallout 4’s settlement Workshop system. These mats allow settlers and pets to perform a wide range of vanilla animations, including working, relaxing, cooking, smoking, guarding, repairing equipment, cleaning, reading, exercising, and performing everyday settlement tasks. Each mat can be left unassigned for casual settlement activity or assigned to a specific settler as a permanent job. Animats automatically changes the mat’s behavior depending on its assignment state. Place animation mats around your settlements to make workshops, farms, guard areas, kitchens, bars, homes, and public spaces feel more active and lived-in!”